添加允许pc多端的配置

This commit is contained in:
heavyrian2012
2022-06-06 09:37:37 +08:00
parent 556e6ad2a0
commit dd40b72ec4
4 changed files with 19 additions and 1 deletions
+3
View File
@@ -237,6 +237,9 @@ local.media.storage.root media
# 建议使用false
server.multi_endpoint false
## 是否支持PC多端登陆,当server.multi_endpoint为true时,此开关无意义,当为false时,可以单独打开PC端多端登录。
server.multi_pc_endpoint false
# 多平台连接状态通知(仅当multi_endpoint为false时有效),true时移动端可以收到pc或web端登录的通知。
server.multi_platform_notification true
@@ -125,6 +125,7 @@ public final class BrokerConstants {
public static final String SERVER_MULTI_ENDPOINT = "server.multi_endpoint";
public static final String SERVER_MULTI_PC_ENDPOINT = "server.multi_pc_endpoint";
public static final String SERVER_MULTI_PLATFROM_NOTIFICATION = "server.multi_platform_notification";
public static final String SERVER_MOBILE_DEFAULT_SILENT_WHEN_PC_ONLINE = "server.mobile_default_silent_when_pc_online";
public static final String SERVER_CLIENT_SUPPORT_KICKOFF_EVENT = "server.client_support_kickoff_event";
@@ -39,6 +39,7 @@ public class MemorySessionStore implements ISessionsStore {
private static final Logger LOG = LoggerFactory.getLogger(MemorySessionStore.class);
private boolean supportMultiEndpoint = false;
private boolean supportMultiPCEndpoint = false;
private boolean clientSupportKickoff = false;
public static class Session implements Comparable<Session>{
@@ -287,6 +288,11 @@ public class MemorySessionStore implements ISessionsStore {
Utility.printExecption(LOG, e);
}
try {
supportMultiPCEndpoint = Boolean.parseBoolean(server.getConfig().getProperty(BrokerConstants.SERVER_MULTI_PC_ENDPOINT, "false"));
} catch (Exception e) {
}
try {
clientSupportKickoff = Boolean.parseBoolean(server.getConfig().getProperty(BrokerConstants.SERVER_CLIENT_SUPPORT_KICKOFF_EVENT, "false"));
} catch (Exception e) {
@@ -385,7 +391,12 @@ public class MemorySessionStore implements ISessionsStore {
}
databaseStore.clearMultiUser(username, clientID);
if (!supportMultiEndpoint && platform > 0) {
if (!supportMultiEndpoint
&& platform > 0
&& !(platform == ProtoConstants.Platform.Platform_Windows && supportMultiPCEndpoint)
&& !(platform == ProtoConstants.Platform.Platform_LINUX && supportMultiPCEndpoint)
&& !(platform == ProtoConstants.Platform.Platform_OSX && supportMultiPCEndpoint)
) {
databaseStore.clearMultiEndpoint(username, clientID, platform);
if (userSessions.get(username) != null) {
Iterator<String> it = userSessions.get(username).iterator();
@@ -232,6 +232,9 @@ local.media.storage.root ./media
# 建议使用false
server.multi_endpoint false
## 是否支持PC多端登陆,当server.multi_endpoint为true时,此开关无意义,当为false时,可以单独打开PC端多端登录。
server.multi_pc_endpoint false
# 多平台连接状态通知(仅当multi_endpoint为false时有效),true时移动端可以收到pc或web端登录的通知。
server.multi_platform_notification true