wildfire chat server source initial submit
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import * as $protobuf from "../..";
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export interface IMessage {
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stringVal?: (string|null);
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stringRepeated?: (string[]|null);
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uint64Val?: (number|Long|null);
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uint64Repeated?: ((number|Long)[]|null);
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bytesVal?: (Uint8Array|null);
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bytesRepeated?: (Uint8Array[]|null);
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enumVal?: (Message.SomeEnum|null);
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enumRepeated?: (Message.SomeEnum[]|null);
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int64Map?: ({ [k: string]: (number|Long) }|null);
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}
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export class Message implements IMessage {
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constructor(properties?: IMessage);
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public stringVal: string;
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public stringRepeated: string[];
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public uint64Val: (number|Long);
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public uint64Repeated: (number|Long)[];
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public bytesVal: Uint8Array;
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public bytesRepeated: Uint8Array[];
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public enumVal: Message.SomeEnum;
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public enumRepeated: Message.SomeEnum[];
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public int64Map: { [k: string]: (number|Long) };
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public static create(properties?: IMessage): Message;
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public static encode(message: IMessage, writer?: $protobuf.Writer): $protobuf.Writer;
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public static encodeDelimited(message: IMessage, writer?: $protobuf.Writer): $protobuf.Writer;
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public static decode(reader: ($protobuf.Reader|Uint8Array), length?: number): Message;
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public static decodeDelimited(reader: ($protobuf.Reader|Uint8Array)): Message;
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public static verify(message: { [k: string]: any }): (string|null);
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public static fromObject(object: { [k: string]: any }): Message;
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public static toObject(message: Message, options?: $protobuf.IConversionOptions): { [k: string]: any };
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public toJSON(): { [k: string]: any };
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}
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export namespace Message {
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enum SomeEnum {
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ONE = 1,
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TWO = 2
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}
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}
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